AG&W Inc. Field Manual [Play on Steam]

Field Manual

Sources & Customers

Every building you'll route mana to or from. Numbers here are each building's standard values. Operations sometimes adjust a particular building's needs or output, so the in-game tooltip always has the final word.

Reading the numbers

Sources

Sources produce one type of mana, 30 mana per day, forever, for free. They never get frustrated. Since a basic conduit carries 15 mana, it takes two conduits (or one upgraded conduit) to use a source's full output.

Ley Line Nexus

Output (mana/day)
30 Arcana

Where the ley lines cross. The realm's supply of raw magic.

Fire Geyser

Output (mana/day)
30 Fire

A vent of elemental fire. Keep gas lines well away.

Underground Spring

Output (mana/day)
30 Water

The only natural water supply on most maps, and hard to replace if it's missing.

Earth Vein

Output (mana/day)
30 Earth

A seam of elemental earth. Often far from the customers who need it.

Gas Pocket

Output (mana/day)
30 Gas

Trapped underground gas. Many maps don't have one, so plan on a hybrid or Transformer.

Mixed sources

Three campaign operations (The Filtering Problem, The Intersection and Explosive Neighbors) have sources that produce two types at once: 15 mana of each per day. Operations give them local names (a Mud Spring might be called a bog, for instance), but hovering over one always shows what it produces. Mixed sources never appear in Freelance or Form 27-B jobs.

You have two ways to use one:

A two-type spring feeding a farm with a two-colored raw line inside a Fertile Growth zone, and a filter next to it sending an insulated water line with a grey sheath.

Left: a raw mixed line carries both types and reacts with itself. Right: a Filter sends one type on an insulated line. View full size

  1. Mixed source (a Mud Spring)
  2. Raw mixed line: earth and water together
  3. Fertile Growth along the raw line
  4. Filter on the next hex
  5. Insulated water line: passes fire with no reaction

Mixed sources put out two energy types on one conduit. A raw line can only feed a consumer that needs both. Place a Filter on the hex next to the source to send out just one type.

Field prompt
Mud spring tooltip: produces 15 earth and 15 water, with a hint to place a filter next to it.

A mixed source produces two types at once.

  1. Two types, 15 of each
  2. The game's hint to filter it

Caldera

Mixed source
Output (mana/day)
15 Fire + 15 Earth

A raw Caldera line triggers Magma Vents along its entire length.

Flare Pit

Mixed source
Output (mana/day)
15 Fire + 15 Gas

A raw Flare Pit line is an Explosion Risk on every hex. Filter it.

Mud Spring

Mixed source
Output (mana/day)
15 Earth + 15 Water

A raw Mud Spring line triggers Fertile Growth along its length, which is good news for any Farming Village it feeds.

Customers

Customers need mana and pay for it. They only accept the types they need. Keep them supplied or they'll get frustrated, stop paying, and eventually start costing you money.

CustomerNeeds (mana/day)Pays (gc/day)Sensitivity (feels)
Farming Village5 3160.5
Market Town5 3161.0
Goblin Bazaar4 2121.0
Wizard Academy10 3 2301.5

Market Town

Needs (mana/day)
5 3
Pays
16gc/day
Sensitivity
1.0 feels

Wants arcana and gas, which never react with each other, so its lines can run side by side safely.

Goblin Bazaar

Needs (mana/day)
4 2
Pays
12gc/day
Sensitivity
1.0 feels

Needs fire and gas, which is exactly the pair that explodes. Bring the two lines in from different sides, or filter them.

Wizard Academy

Needs (mana/day)
10 3 2
Pays
30gc/day
Sensitivity
1.5 feels

The best-paying regular customer and the touchiest. Its big arcana demand often needs a conduit of its own.

Hybrids

Hybrids are customers that also produce. They need mana like any customer (and pay for it, and get frustrated without it), but while all of their needs are met they also put out a different type. If any need falls short, production stops completely, and everything downstream goes dark with it.

Dragon Lair

Hybrid
Needs (mana/day)
2
Produces (mana/day)
30 Fire
Pays
4gc/day
Sensitivity
3.0 feels

A tiny sip of water buys a full source's worth of fire. The catch: sensitivity 3.0 makes it the touchiest building in the realm. Never let its water run short.

Dwarven Forge

Hybrid
Needs (mana/day)
8 5
Produces (mana/day)
12 Gas
Pays
26gc/day
Sensitivity
1.0 feels

Turns fire and earth into gas. Its two inputs are the Magma Vents pair, which earns the Forge 30% more but risks eruptions on everything at the Forge's hex, including its own gas output. That gas output also meets the fire input on the Forge's hex, adding an Explosion Risk (and some Mineral Deposits income). Upgrade or filter the gas line to soften the hits.

Mushroom Colony

Hybrid
Needs (mana/day)
3 2
Produces (mana/day)
12 Gas
Pays
10gc/day
Sensitivity
0.3 feels

A calm, cheap gas supply. With sensitivity 0.3 it's the most patient building in the campaign.

Tip

Hybrid output follows the same rules as any source: it's split evenly across the hybrid's outgoing conduits, and dissipation still applies on the way out.

Freelance customers

Freelance Operations and Custom Requisitions can also generate these customers, which don't appear in the campaign. Each pays total needs × 2gc per day when Content.

CustomerNeeds (mana/day)Pays (gc/day)Sensitivity (feels)
Water Mill6120.4
Smithy6120.6
Quarry6120.4
Carnival6121.2
Shrine7141.0
Steamworks5 3161.0
Oracle Pool5 3161.3
Crystal Mine5 3160.8
Kiln Works4 4160.6
Tunnel Market4 3140.3
Brewhouse4 3140.9
Rune Forge5 3161.1
War Forge8 5 3321.8
Alchemist's Lab8 4 4321.6
Sacred Grove7 5 3301.4
Skydock7 4 4301.7
Ward Checkpoint7 4 4300.3
Frontier Outpost5 5 4280.7
Distillery5 4 5281.0
Smelting Works6 4 4280.8
Marsh Outpost5 4 4260.6
Dark Citadel10 5 5 3462.0

Freelance contracts can also include the campaign's regular customers. They never include hybrids or mixed sources.

Dark Citadel

Freelance & Form 27-B
Needs (mana/day)
10 5 5 3
Pays
46gc/day
Sensitivity
2.0 feels

The hungriest customer there is: four types and a short temper. It can appear on any Freelance or Form 27-B map that has all four of its types. The Overload a Citadel goal in Form 27-B always places one as the target: deliver at least 150% of its total need (34.5 mana against its 23) for the required number of days.